← Track Racer IO
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How to Play Track Racer IO

To play Track Racer IO, open trackracer.io in any modern browser, pick a Neon City track, and race the clock. Use W to accelerate, Space to brake, A and D to steer, and Left Shift for the handbrake. Beat the medal times, then race your ghost and the global leaderboard to go faster. Track Racer IO is a free, no-download time-attack racer: the whole game is about driving the perfect lap.

Controls

Track Racer IO supports keyboard, gamepad, and touch. The default mappings are:

ActionKeyboardGamepad
AccelerateW (or Up arrow)Right trigger
Brake / reverseSpace to brake, S to reverseLeft trigger
SteerA / D (or Left / Right arrows)Left stick
HandbrakeLeft ShiftB
Shift gearsE up, Q downY up, X down
Respawn at checkpointRA
Restart runShift + RSelect / Back
Change cameraCRight bumper

On mobile, touch controls give you on-screen steering and pedals, so you can play on a phone or tablet too.

The five surfaces

Tracks are raced on five driving surfaces, listed here from highest grip to lowest: asphalt, dirt, gravel, sand, and ice. Asphalt is fast and predictable and is the default surface; the harder tracks add low-grip sections (dirt, gravel, sand, and ice) where you slide more and have to manage grip. Reading the surface and adjusting your braking point is a big part of going faster. See the full drifting guide.

Drifting

Drifting is a core mechanic. Brake into a corner and either turn hard or tap the handbrake (Left Shift) while steering to break rear traction, then feather the throttle to hold the slide and launch out on full gas. A clean drift scrubs less speed than hard braking, so it is how top players chain corners on the harder maps.

Ghosts and leaderboards

Every time you set can be saved as a ghost, a replay car you race against. You can race your own best ghost, a friend's, the fastest time in your country, or the global best. Your times feed three leaderboards: friends, country, and global. Multiplayer is asynchronous, so there is no live wheel-to-wheel contact, only the clock and ghosts. A ranked 1v1 time-attack mode is in development.

The garage and your car

In the garage you build and customize your car: body, paint, wheels, spoiler, and visual effects such as underglow, exhaust, and trails. Cosmetics change how your car looks, not how it competes, so nothing in the garage is pay-to-win on race times.

Progression: season pass, coins and gems

You earn coins, the free currency, by racing. Gems are the premium currency, earned more slowly from the season pass and the daily-login reward journey. The season pass adds a seasonal reward track, and clubs and parties let you team up and compete as a group. None of it is required to top the leaderboards: race times are decided by driving, not by spending.

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